three design exercises on the subject of  light


Light, space and time are the terms of this methodical design exercise. An illusion of light that changes over time and optically distorts the space cleverly combines these aspects.

I first simulated the apparent change in the shape of the room through a light projection with a projector directed into the corner of the room. In the videos rendered in Maya, white luminous surfaces and stripes moved.

The visible corner of the room makes the illusion appear more realistic. The brain searches for clues to understand what it sees.

In the exhibition context, an interaction with the space surrounding the visitor is more stimulating than a video project. With the help of a room model with cameras and two beamers, the corner of the room can be manipulated from the outside with printed foils, pens and materials provided.

Thanks to these possibilities of manipulation, the viewer constantly finds himself in different spatial conditions.


in cooperation with Leonardt Helm & Hongki Keam

Light is attractive. 

A medium that’s been bringing us together ever since we mastered the fire. 

GlowingBench offers orientation, becomes a luminous meeting point and brings the night to life. The phosphorescent surface stores daylight and glows for up to twelve hours after the event.


Lasers, mirrors and cooled fog are the main ingredients for the LaserFloor, an interaction with light beams, for example
for discos. The beam of an ordinary laser pointer is swallowed by the fog. The used green laser class 3 is already dangerous for the eye. Therefore the light shines just above the ground. The laser radiates onto a small rhythmically moving mirror and is reflected several times by the surrounding mirrors. The speed of the twitching light net is determined by the user via a distance sensor.

semester project Lightning over … supervised by professor Guido Englich

project archive with documentation on

Leonard Helm & Hongki Keam on LinkedIn

third bachelor semester industrial design